Flashnux

GNU/Linux man pages

Livre :
Expressions régulières,
Syntaxe et mise en oeuvre :

ISBN : 978-2-7460-9712-4
EAN : 9782746097124
(Editions ENI)

GNU/Linux

Debian 7.3.0

(Wheezy)

iccgamut(1)


CREATE

CREATE

NAME
DESCRIPTION

NAME

Create − Create Lab/Jab gamut plot.

DESCRIPTION

Create Lab/Jab gamut plot Version 1.3.5 Author: Graeme W. Gill, licensed under the AGPL Version 3 usage: iccgamut [options] profile Diagnostic: Unknown flag

−v

Verbose

−d sres

Surface resolution details 1.0 − 50.0

−w

emit VRML .wrl file as well as CGATS .gam file

−n

Don’t add VRML axes or white/black point

−k

Add VRML markers for prim. & sec. "cusp" points

−f function

f = forward*, b = backwards

−i intent

p = perceptual, r = relative colorimetric, s = saturation, a = absolute (default), d = profile default

−p oride

l = Lab_PCS (default), j = CIECAM02 Appearance Jab

−o order

n = normal (priority: lut > matrix > monochrome) r = reverse (priority: monochrome > matrix > lut)

−l tlimit

set total ink limit, 0 − 400% (estimate by default)

−L klimit

set black ink limit, 0 − 100% (estimate by default)

−c viewcond

set viewing conditions for CIECAM02, either an enumerated choice, or a series of parameter:value changes

pp − Practical Reflection Print (ISO−3664 P2) pe − Print evaluation environment (CIE 116−1995) pc − Critical print evaluation environment (ISO−3664 P1) mt − Monitor in typical work environment mb − Bright monitor in bright work environment md − Monitor in darkened work environment jm − Projector in dim environment jd − Projector in dark environment

pcd − Photo CD − original scene outdoors

ob − Original scene − Bright Outdoors cx − Cut Sheet Transparencies on a viewing box

s:surround

n = auto, a = average, m = dim, d = dark, c = transparency (default average)

w:X:Y:Z

Adapted white point as XYZ (default media white)

w:x:y

Adapted white point as x, y

a:adaptation

Adaptation luminance in cd.m^2 (default 50.0)

b:background

Background % of image luminance (default 20)

l:scenewhite

Scene white in cd.m^2 if surround = auto (default 250)

f:flare

Flare light % of image luminance (default 1)

f:X:Y:Z

Flare color as XYZ (default media white)

f:x:y

Flare color as x, y

−s

Create special cube surface topology plot

Author: Graeme W. Gill, licensed under the AGPL Version 3 usage: iccgamut [options] profile Diagnostic: Unknown flag

−v

Verbose

−d sres

Surface resolution details 1.0 − 50.0

−w

emit VRML .wrl file as well as CGATS .gam file

−n

Don’t add VRML axes or white/black point

−k

Add VRML markers for prim. & sec. "cusp" points

−f function

f = forward*, b = backwards

−i intent

p = perceptual, r = relative colorimetric, s = saturation, a = absolute (default), d = profile default

−p oride

l = Lab_PCS (default), j = CIECAM02 Appearance Jab

−o order

n = normal (priority: lut > matrix > monochrome) r = reverse (priority: monochrome > matrix > lut)

−l tlimit

set total ink limit, 0 − 400% (estimate by default)

−L klimit

set black ink limit, 0 − 100% (estimate by default)

−c viewcond

set viewing conditions for CIECAM02, either an enumerated choice, or a series of parameter:value changes

pp − Practical Reflection Print (ISO−3664 P2) pe − Print evaluation environment (CIE 116−1995) pc − Critical print evaluation environment (ISO−3664 P1) mt − Monitor in typical work environment mb − Bright monitor in bright work environment md − Monitor in darkened work environment jm − Projector in dim environment jd − Projector in dark environment

pcd − Photo CD − original scene outdoors

ob − Original scene − Bright Outdoors cx − Cut Sheet Transparencies on a viewing box

s:surround

n = auto, a = average, m = dim, d = dark, c = transparency (default average)

w:X:Y:Z

Adapted white point as XYZ (default media white)

w:x:y

Adapted white point as x, y

a:adaptation

Adaptation luminance in cd.m^2 (default 50.0)

b:background

Background % of image luminance (default 20)

l:scenewhite

Scene white in cd.m^2 if surround = auto (default 250)

f:flare

Flare light % of image luminance (default 1)

f:X:Y:Z

Flare color as XYZ (default media white)

f:x:y

Flare color as x, y

−s

Create special cube surface topology plot



iccgamut(1)