Flashnux

GNU/Linux man pages

Livre :
Expressions régulières,
Syntaxe et mise en oeuvre :

ISBN : 978-2-7460-9712-4
EAN : 9782746097124
(Editions ENI)

GNU/Linux

CentOS 5.6

glRotated(3gl)


GLROTATE

GLROTATE

NAME
C SPECIFICATION
PARAMETERS
DESCRIPTION
NOTES
ERRORS
ASSOCIATED GETS
SEE ALSO

NAME

glRotated, glRotatef − multiply the current matrix by a rotation matrix

C SPECIFICATION

void glRotated( GLdouble angle,

GLdouble x,

GLdouble y,

GLdouble z )

void glRotatef( GLfloat angle,

GLfloat x,

GLfloat y,

GLfloat z )

Image /web_man_pages/man_unzipped/en/centos/5/5.61.png

PARAMETERS

angle

Specifies the angle of rotation, in degrees.

x, y, z

Specify the x, y, and z coordinates of a vector, respectively.

DESCRIPTION

glRotate produces a rotation of angle degrees around the vector $("x", "y", "z")$. The current matrix (see glMatrixMode) is multiplied by a rotation matrix with the product replacing the current matrix, as if glMultMatrix were called with the following matrix as its argument:

Image /web_man_pages/man_unzipped/en/centos/5/5.62.png

Where $c ~=~ cos ("angle")$, $s ~=~ sin ("angle")$, and $||(~"x", "y", "z"~)|| ~=~ 1$ (if not, the GL will normalize this vector).

If the matrix mode is either GL_MODELVIEW or GL_PROJECTION, all objects drawn after glRotate is called are rotated. Use glPushMatrix and glPopMatrix to save and restore the unrotated coordinate system.

NOTES

This rotation follows the right-hand rule, so if the vector $("x", "y", "z")$ points toward the user, the rotation will be counterclockwise.

ERRORS

GL_INVALID_OPERATION is generated if glRotate is executed between the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS

glGet with argument GL_MATRIX_MODE
glGet
with argument GL_COLOR_MATRIX
glGet
with argument GL_MODELVIEW_MATRIX
glGet
with argument GL_PROJECTION_MATRIX
glGet
with argument GL_TEXTURE_MATRIX

SEE ALSO

glMatrixMode(3G), glMultMatrix(3G), glPushMatrix(3G), glScale(3G), glTranslate(3G)



glRotated(3gl)