Flashnux

GNU/Linux man pages

Livre :
Expressions régulières,
Syntaxe et mise en oeuvre :

ISBN : 978-2-7460-9712-4
EAN : 9782746097124
(Editions ENI)

GNU/Linux

CentOS 5.6

glMapGrid2d(3gl)


GLMAPGRID

GLMAPGRID

NAME
C SPECIFICATION
PARAMETERS
DESCRIPTION
ERRORS
ASSOCIATED GETS
SEE ALSO

NAME

glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f − define a one- or two-dimensional mesh

C SPECIFICATION

void glMapGrid1d( GLint un,

GLdouble u1,

GLdouble u2 )

void glMapGrid1f( GLint un,

GLfloat u1,

GLfloat u2 )

void glMapGrid2d( GLint un,

GLdouble u1,

GLdouble u2,

GLint vn,

GLdouble v1,

GLdouble v2 )

void glMapGrid2f( GLint un,

GLfloat u1,

GLfloat u2,

GLint vn,

GLfloat v1,

GLfloat v2 )

Image /web_man_pages/man_unzipped/en/centos/5/5.61.png

PARAMETERS

un

Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.

u1, u2

Specify the mappings for integer grid domain values $i~=~0$ and $i~=~"un"$.

vn

Specifies the number of partitions in the grid range interval [v1, v2]

(glMapGrid2 only).

v1, v2

Specify the mappings for integer grid domain values $j~=~0$ and $j~=~"vn"$
(glMapGrid2 only).

DESCRIPTION

glMapGrid and glEvalMesh are used together to efficiently generate and evaluate a series of evenly-spaced map domain values. glEvalMesh steps through the integer domain of a one- or two-dimensional grid, whose range is the domain of the evaluation maps specified by glMap1 and glMap2.

glMapGrid1 and glMapGrid2 specify the linear grid mappings between the $i$ (or $i$ and $j$) integer grid coordinates, to the $u$ (or $u$ and $v$) floating-point evaluation map coordinates. See glMap1 and glMap2 for details of how $u$ and $v$ coordinates are evaluated.

glMapGrid1 specifies a single linear mapping such that integer grid coordinate 0 maps exactly to u1, and integer grid coordinate un maps exactly to u2. All other integer grid coordinates $i$ are mapped so that

Image /web_man_pages/man_unzipped/en/centos/5/5.62.png

glMapGrid2 specifies two such linear mappings. One maps integer grid coordinate $i~=~0$ exactly to u1, and integer grid coordinate $i~=~"un"$ exactly to u2. The other maps integer grid coordinate $j~=~0$ exactly to v1, and integer grid coordinate $j~=~"vn"$ exactly to v2. Other integer grid coordinates $i$ and $j$ are mapped such that

Image /web_man_pages/man_unzipped/en/centos/5/5.63.png

Image /web_man_pages/man_unzipped/en/centos/5/5.64.png

The mappings specified by glMapGrid are used identically by glEvalMesh and glEvalPoint.

ERRORS

GL_INVALID_VALUE is generated if either un or vn is not positive.

GL_INVALID_OPERATION is generated if glMapGrid is executed between the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS

glGet with argument GL_MAP1_GRID_DOMAIN
glGet
with argument GL_MAP2_GRID_DOMAIN
glGet
with argument GL_MAP1_GRID_SEGMENTS
glGet
with argument GL_MAP2_GRID_SEGMENTS

SEE ALSO

glEvalCoord(3G), glEvalMesh(3G), glEvalPoint(3G), glMap1(3G), glMap2(3G)



glMapGrid2d(3gl)