GNU/Linux |
CentOS 5.3 |
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glMatrixMode(3gl) |
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glMatrixMode − specify which matrix is the current matrix
void glMatrixMode( GLenum mode )
mode |
Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. |
Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted.
glMatrixMode sets the current matrix mode. mode can assume one of four values:
GL_MODELVIEW |
Applies subsequent matrix operations to the modelview matrix stack. |
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GL_PROJECTION |
Applies subsequent matrix operations to the projection matrix stack. |
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GL_TEXTURE |
Applies subsequent matrix operations to the texture matrix stack. |
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GL_COLOR |
Applies subsequent matrix operations to the color matrix stack. |
To find out which matrix stack is currently the target of all matrix operations, call glGet with argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW.
GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_OPERATION is generated if glMatrixMode is executed between the execution of glBegin and the corresponding execution of glEnd.
glGet with argument GL_MATRIX_MODE
glLoadMatrix(3G), glPushMatrix(3G)
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glMatrixMode(3gl) | ![]() |