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GNU/Linux man pages

Livre :
Expressions régulières,
Syntaxe et mise en oeuvre :

ISBN : 978-2-7460-9712-4
EAN : 9782746097124
(Editions ENI)

GNU/Linux

CentOS 2.1AS

(Slurm)

gaim(1)


gaim

gaim

NAME
SYNOPSIS
DESCRIPTION
OPTIONS
BUDDY LIST
The Conversation Window
Edit Buddies
Buddy Chat
AWAY MESSAGES
BUDDY POUNCE
ACCOUNT EDITOR
PERL
PLUGINS
PREFERENCES
General
Buddy List
Conversations
Windows
Font Options
Chat Rooms
Sounds
Away Messages
Privacy
FILES
BUGS
BUG REPORTS
SEE ALSO
LICENSE
AUTHORS

NAME

Gaim v0.59.1 − Instant Messaging client

SYNOPSIS

gaim [options]

DESCRIPTION

gaim is a GTK-based Instant Messaging (IM) client designed primarily for use with AOL Instant Messager (AIM). However, it supports most other popular IM protocols including ICQ, MSN Messager, Jabber, Yahoo!, IRC, Napster, Zephyr, and Gadu-Gadu.

OPTIONS

The following options are provided by gaim using the standard GNU command line syntax.
−a, −−acct

Launch the account editor rather than the login window on start.

−d, −−debug

Print debugging messages to stdout. These are the same debugging messages that are displayed in the debug window.

−f, −−file=FILE

Use FILE as the configuration file instead of ~/.gaimrc.

−h, −−help

Print this help and exit.

−l, −−login[=NAME]

Automatically login on start using the default account or the account specified by the NAME parameter.

−u, −−user=NAME

Use account NAME as default.

−v, −−version

Display the version information window.

−w, −−away[=MESG]

Automatically go away on signon. You may optionally use the MESG parameter to set the away message.

BUDDY LIST

The Buddy List Window is gaim’s main interface window. The focus of this window is the Buddy List itself. This is a list of your contacts whose presence you have been notified of.

The list of buddies is organized into groups. Gaim supports multiple connections, but all online buddies are organized on the same buddy list. Buddy List organization is handled in the Edit Buddies tab.

Buddy Lists can be imported and exported to disk using the appropriate commands in the file menu.

The icon to the left of each buddy indicates the buddy’s current state. Double clicking a buddy will open a new conversation window. Right clicking will open a menu:

IM

Opens a new conversation window to the selected buddy.

Alias

Create an alias for this buddy. This will open up a new dialog in which one can give this buddy an alternate name to appear on the buddy list and in conversataions.

For example, if a buddy’s name screen name was jsmith1281xx and his real name was ’John Q. Smith,’ one could create an alias as to identify the buddy by his common name.

Add Buddy Pounce

A Buddy Pounce is a configurable automated action to be performed when the buddy’s state changes. This will open the Buddy Pounce dialog to be discussed later.

View Log

gaim is capable of automatically log its activities. These logs are html files (with a .log extenstion) located in the ~/.gaim/logs directory. This menu command will attempt to view this file with gaim’s internal log viewer.

The remainder of the menu will consist of protocol specific commands. If logged on with multiple connections, these will appear in submenus named with each screen name logged on. These commands vary depending on the protocol; below are the commands available when using OSCAR, the more popular and developer-recommended AIM protocol:
Get Info

Retrieves and displays information about the buddy. This information is also known as a Profile.

Get Away Msg

If this buddy is in an Away state, this will retrieve and display the buddy’s Away Message.

Direct IM

This will send a request to the buddy for a Direct IM. If accepted, a direct connection will be made between the two clients, no longer relying on the server. This will reveal your IP address to your buddy, which may constitute a security risk.

The Conversation Window

When starting a new conversation, the user is presented with the conversation window. The conversation appears in the upper text box and the user types his message in the lower. Between the two is a row of setting, represented by icons. From left to right:

Bold

adds <b></b> to your message

Italics

adds <i></i> to your message

Underline

adds <u></u> to your message

Strikethrough

adds <s></s> to your message

Decrease font size

adds <font size="1"></font> to your message

Default font size

adds <font size="3"></font> to your message

Increase font size

adds <font size="5"></font> to your message

Select font face

adds an appropriate font tag to your message.

Select a foreground color

adds an appropriate font tag to your message.

Select a background color

adds an appropriate body tag to your message.

Add hyperlink

adds an appropriate a href tag to your message.

Add smiley

adds an ASCII smiley to your message. This will become a graphic smiley in the upper textbox if the option for graphical smileys is set.

Enable logging

As the conversation continues, everything will get logged to a log file in ~/.gaim/logs

Save Conversation

Saves the current conversation to a log file of your choice.

Enable Sounds

Choose whether events in this conversation will trigger sounds.

Beneath the lower textbox is a row of buttons that execute commands:

Send

This sends what’s currently in the lower textbox

Get Info

This gets information (a profile) about the other person in the conversation.

Warn

This issues a warning to the other person in the conversation.

Block

This adds the other person to your deny list.

Add to buddy list

This adds this user to your buddy list. If he already is on your list, it will remove him from it.

Close

Closes this window.

Edit Buddies

Clicking this tab on the Buddy List Window will invoke the main interface to edit and organize buddy lists. Buddy’s already in your buddy list can be moved to different groups or reordered in the same group by clicking and dragging with the mouse. One can also add, rename, alias, or delete buddies here, as well as some of the functions available in the Buddy List Dialog.

In the Edit Buddies dialog, the list is arranged by connection. If two or more connections have a group of the same, the Buddy List will only show one group with that name. Available buddies from both connections will be shown in this group. If both connections have a buddy with the same screen name in a group of the same name, the buddy will appear only once.

Buddy Chat

For protocols that allow it, Buddy Chats can be entered through the file menu, the keyboard shortcut CTRL+C, or the right most button on the bottom of the uddy List Dialog.

Additional commands available in chat, depending on the protocol are:
Whisper

The text will appear in the chat conversation, but it will only be visible to the sender and the receiver.

Invite

Invite other people to join the chat room.

Ignore

Ignore anything said by the chosen person

Set Topic

Set the topic of the chat room. This is usually a brief sentence describing the nature of the chat--an explanation of the chat room’s name.

AWAY MESSAGES

Most protocols allow for away messages. When a user is away, he can leave a message indicating why for others to see. The away submenu of the Tools menu is used to add and remove away message, as well as to set a user’s away state.

New Away Message provides space for one to enter an away message and a title for that message. If Save of Save & Use are chosen, this message will be saved. It can later be referred to by the title given to it.

Remove Away Message is a submenu containing the titles of saved away messages. Clicking on one of these titles will remove the away message associated with it.

The rest of the away menu provides the user with a way to assign different away messages to different connections. Choosing Set All Away will set away all the connections capable of the away state.

BUDDY POUNCE

A Buddy Pounce is an automated trigger that occurs when a buddy returns to a normal state from an away state. A pounce can be set to occur on any combination of the events listed, and any combination of actions can result. If Save this pounce after activation is checked, the trigger will remain until it is removed from the Remove buddy pounce menu.

ACCOUNT EDITOR

The account editor consists of a list of accounts and information about them. Clicking Add or Modify will invoke a Modify Account window. Here, you can alter information about your account. When creating a new account, you will submit your screen name and password. You will also choose your protocol; The two AIM protocols, TOC and OSCAR are always loaded, but other protocols can be dynamically loaded and unloaded using Protocols Plugins (PRPLS).

If Remember Password is chosen, the password will be saved in gaim’s configuration file.

If Auto-Login is chosen, this account will automatically login upon starting gaim.

Each protocol has it’s own specific options that can be found in the protocol-specific tab on the modify screen.

PERL

Gaim allows for perl scripting. This submenu provides for the loading of individual perl scripts and for the unloading of all of them. See PERL-HOWTO for more information about perl scripting.

PLUGINS

Gaim allows for dynamic loading of plugins. The plugin window shows the paths to loaded plugins on the left, and the name and description of the plugin on the right.

You may load and unload plugins using the appropriate buttons.

PREFERENCES

General

Use Borderless Buttons

Change the appearence of the GUI’s buttons.

Show Buddy Ticker

This opens the Buddy Ticker, a small window in which the contents of your buddy list scroll to keep you up to date on their status.

Show Debug Window

This opens a debug window into which gaim sends more verbose information about what it’s doing.

Report Idle Times

For protocol’s that require the client to report idle times, this option sets the method of determining idle times. If None is chosen, idleness will not be reported. If Gaim Use is chosen, it will send idle times relative to the last time gaim was used. If X Use is chosen, idle times will be reported based on the last time the mouse or keyboard was used.

Logging

Log all conversations will automatically log conversations into ~/.gaim/logs/. Unless Strip HTML from logs is checked, they will be saved as an HTML file with a .log extension. The preferences window provides options to specify exactly what to log.

Browser

Choose the Web Browser to use when a hyperlink is clicked.

Buddy List

Hide IM/Info/Chat buttons

This option will remove the three buttons beneath the Buddy List in the Buddy List Window.

Show pictures on buttons

If checked, the buttons will feature an icon, otherwise, the buttons will be text.

Hide groups with no online buddies

This feature will only display a folder representing a group if there is at least one online buddy in it.

Show numbers in groups

This feature displays the number of buddies in each group and the number of these online in the Buddy List.

Show buddy type icons

This icon is a quick reference as to what protocol a buddy is using, and what away state, if any, he is in.

Show Idle times

This shows how long a buddy has been idle next to his name. Show warning levels This shows the warning level of a buddy next to his name.

Conversations

Keyboard Options

These options set certain keybindings.

Show graphical smileys

This will convert emoticons such as :) and >:-O to small icons representing them.

Show timestamp on messages

When selected, this option shows in the conversation window, the time each message was received or sent.

Show URLs as links

This will convert URLs such as http://gaim.sourceforge.net to a hyperlink pointing to that site.

Highlight misspelled words

While typing a message, if a user misspells a word, it will immediately turn red. Right-clicking on the word will invoke a menu of possible corrections.

Sending messages removes away status

If this option is selected, a user will come back from away if he sends a message to someone.

Queue new messages when away

This option will cause new conversation windows not to be created until a user returns from away. Instead, a record of how many messages received and from whom they were received is shown in the away message window.

Ignore colors/font faces/ font sizes

These options ignore font settings that can be set in HTML tags.

Ignore TiK Automated Messages

AOL’s open source TiK client gets a user’s away message by sending him an automated message. This option ignores those messages.

Ignore new conversations when away

If checked, new conversations will be ignored entirely when away. Unlike the Queue new messages when away option, no record will be kept of these.

Windows

Show buttons as:

This option selects the look of the buttons.

Show all conversations in one tabbed window

Instead of seperate windows for each conversation, they are all shown in one window with tabs at the top to select the conversation. A name on a tab will become red if a new message hasn’t yet been read.

Raise windows on events

When an event happens to a conversation, the conversation window will be raised above all other windows on the desktop.

Show logins in window

This will show when buddies log in and out in the conversation window, if one is open for that buddy.

Window size

Select the default size for new conversation windows.

Font Options

These set the font preferences that are sent with all messages over a
protocol that supports HTML.

Chat Rooms

This is a list of available chat rooms and chat rooms that you are
subscribed to.

Sounds

No sounds when you log in

This will prevent sounds from playing when gaim is first notified of your buddy’s presence because you just signed on.

Sounds while away

This option will continue to play sounds on events if you are away.

Beep instead of playing sound

This will cause a terminal beep instead of a sound upon events.

Command to play sound files

If you need a special command executed to play a sound, enter it in the given box with %s representing the filename. If you prefer gaim to play the sound, leave it blank.

Events

Choose sounds to play when each event occurs.

Away Messages

Don’t send auto-response

If someone sends the user a message while away, gaim will not respond with the away message if this is checked.

Auto Away

If this is selected gaim will automatically go away if it’s been idle for the specified length of time.

Privacy

Here, the user can configure his permit/deny lists.

FILES

~/.gaimrc − Gaim Config File
~/.gaim/logs/SCREENNAME.log − a log of all conversation with SCREENNAME.
/usr/local/lib/gaim/ − Gaim Plugin Files
~/.gaim/SCREENAME.PROTOCOL.blist − the buddy list for SCREENAME using protocol number PROTOCOL

BUGS

Known bugs are at http://sourceforge.net/bugs/?group_id=235

BUG REPORTS

If you find a bug in gaim, please submit a bug form at http://sourceforge.net/bugs/?group_id=235

Before sending a bug report, please verify that you have the latest version of gaim. Many bugs (major and minor) are fixed at each release, and if yours is out of date, the problem may already have been solved.

SEE ALSO

http://gaim.sourceforge.net/ http://www.sourceforge.net/projects/gaim/

LICENSE

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple PLace, Suite 330, Boston, MA 02111-1307 USA

AUTHORS

The authors of gaim are:

Rob Flynn <rob@marko.net> − AIM: RobFlynn
Sean Egan <bj91704@binghamton.edu> − AIM: SeanEgn
Syd Logan

The retired authors of gaim are:

Jim Duchek <jim@linuxpimps.com> − AIM: Zilding
Eric Warmenhoven <eric@warmenhoven.org>
Mark Spencer <markster@marko.net> − AIM: Markster97

This manpage was originally written by Dennis Ristuccia <dennis@dennisr.net> AIM: D3nnisR. It has been updated and largely rewritten by Sean Egan <bj91704@binghamton.edu> AIM: SeanEgn



gaim(1)